The Halo first-person shooter series has always pushed the limit on graphics quality on Xbox consoles (and for the first two games, the PC). So when 343 Industries took over the $3 billion video game ...
As the resident graphics nut here at MMORPG, I had the chance to ask the World of Warships team about their shiny new visuals and, yes, ray tracing. I can’t not talk about ray tracing, guys. The ...
The Callisto Protocol is about to be released to survival horror fans around the world, and there is likely no better time to hear more about the technology that made it possible. Twinfinite sat down ...
IGN's Destin Legarie talks with Rod Fergusson, the Executive Producer of Diablo II: Resurrected. Rod breaks down the new graphics engine and explains how it's a layer on top of the old game, which is ...